Two months, two games. I hope you like the content we're offering you.
Now I'm going to take a little break and write for a week. I need to recharge my batteries.
This month, while I'm working on the writing and renders for ATC prologue, I'll also be making some 4K renders, finalizing the ones that are pending, and giving them to you in time for the holidays. At least, I hope so.
I won't talk in detail about SMTL, which was released just today. I would like to give everyone time to discover it before talking about it.
But I'm still going to talk about the future. SMTL is a lighter game than ATC, with fewer mysteries and LIs, so its updates will be more frequent and less voluminous. I think that's for the best, and allows me to refine the many mysteries and routes that ATC encompasses.
I won't give any dates or estimates for updates unless I'm very far along in the update process, so please don't ask me for a date, or I might give you one that I won't be able to keep ;)
In this DEVLOG, I'm giving you a few spoilers from ATC. We're currently working on the complete prologue, and I can already assure you that it will include over 1,200 renders and more than 20 animations.
There will be flashbacks and lots of... interesting and hot scenes. I'll give more details about what's in store for you in an upcoming DEVLOG. I promised myself I'd keep it short, but I don't think I'll be able to :)
As always, you'll get a weekly DEVLOG with spoilers, and I often post spoilers on DISCORD as well. In short, I'll keep you informed and entertained ;)
Thank you for your support, your love for our work, and above all, your encouragement.