A short week off, and then we're back at it.
I won't say much about SMTL since not everyone has had a chance to play it yet. I'll just say one thing: thank you. Thank you for the warm reception this update has received.
Now, on to ATC 0.2.
ATC 0.2 will contain a total of 10 scenes. I expect there to be between 700 and 1,000 renders, as well as about 20 animations.
The game will pick up right where V0.1 left off, or at the end of the DLC, which is scheduled to be released this month. You don't have to play the DLC, which only adds content for those who want trans characters like LI. If you don't install the DLC, you won't get any of that content.
Development of Version 0.2 is expected to take two months, and I’ll keep you updated throughout the process, as always.
This version will wrap up the prologue and answer some questions, though it will raise a whole bunch of others.
I hope you’ll stick with us as we work on this new update. You’ll always find spoilers, devlogs, and the latest news on Discord and here.
I know many of you remember a past that no longer exists, but I’m giving it my all to do better and faster. I hope you can see and appreciate all my efforts. Don’t let nostalgia spoil these new games for you, and know that I’m listening to your feedback and all your ideas, because as I often say, these aren’t just my games, but yours too.
Once ATC's prologue is finished, we’ll start preparing the Steam version, but this won’t change anything for you. You’ll always have the most recent version and the one that’s most faithful to our vision. Highest tiers will receive Steam keys as soon as the game is accepted by the platform. But all that is still a long way off, and we’ll have the chance to talk more about it later.
Anyway, I don't want to write too much and risk boring you. Most of you are here for the spoilers, so as always, there are a few at the end of the DEVLOG.
This DEVLOG marks my eighth month on this platform. Growth has been rapid and far beyond my expectations, and I hope it continues this way. We still have so much to show and share with you.
Thank you so much for your support. Now more than ever, it is important, essential, to us.
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At the end of this DEVLOG, as usual, there are a few spoilers.
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Thank you all for your support and contributions to these games, which belong to you just as much as they do to me.