So I've been working so the animation and realized that the map and the models are way to good to miss on rendering with Cycles. I always render with Eevee for faster render times, but there are a lot of tradeoffs. Like, broken shadows, bad reflection and depth of field. I try some tricks to "fix" as much as I can but the quality is way behind Cycles.
The 1st image is with Cycles and the 2nd with Eevee that I made it "look like" Cycles. The time is almost the same for both (Eevee a few seconds less due to simpler denoiser). There is some noise on the Cycles but I'm doing some animation render tests to see if it is noticeable, I'll post them on twitter.
Also don't focus on Eevee's background, it's Cycles optimized so I haven't fixed it yet. Just the model (except the nails), couch and sea, that's all I've fixed for Eevee.
The animation, like the previous one, will have an intro and then the main action plus the creampie/shot. Since I have good render times I'll try to make it as long as I can, possibly longer than the previous (more than 10k frames in total). The AC will work overtime for this one. 😅 It gets around 42-5°C/107.6-113°F in the room without AC. I don't want my workstation to die on me...again.
Which one do you prefer? I'm all for Cycles.