Hey Guys. Mags here.
Nodeki is out sick for a bit so I wanted to take some time to follow up on the alpha release.
We appreciate all the interest you guys have shown us this past week and we're looking forward to getting more and more done for Short Night as we tighten up the demo.
I wanna be clear, this release is an ALPHA not a DEMO. We are aware some of you guys are getting soft locked at certain part and we appreciate the feedback on it. This alpha was a rough, peak behind the curtain, and always intended as such. We were very excited to finally have something playable for you guys and we did do our best to make sure the bugs were as minor as possible, but that's all part of the process.
We are currently bug stomping and play testing it ourselves to deal with some of the soft locking we have also run into to. Here a sampling of some of the issues we've been keeping an eye on.
These will all be addressed, as well as updating the sound and visuals. As we update the build we will continue to share it with you guys. Thank you for being here to help us with Short Nights "goblins" to be corrected. =)