Animation with Loona is almost ready, it's coming next week! Here some previews from it:
Of course there will be MUCH more content in animation itself!___I don't really know how to begin this topic, so I will just start...Every time I open a project with character model made by someone else I'm spending too much time figuring out how exactly does it work, a little details, a little quirks of each character model, of each creator. They are all created at different times, in different versions of blender, sometimes even for different use cases. Sometimes you open different characters from the same creator, and you can just see "the progress", "the path" this one person has taken, and ideally all that information should be taken in consideration while making animation, it helps to avoid some technical issues, and just comes in handy when character needs modifications. And all this starts to be really tiring and annoying, remembering all that information about, roughly speaking, other person's work. That's why I'm thinking about at some point creating some popular characters models, decent models of which already exist, for myself.