In my latest video, I ask: "what happens if the villain wins in session 1?".Short answer is: quite a lot! Go watch the video if you want the in depth version ;)
But one of the things that's very cool, is it gives us an opportunity to play in a grey moral area... And to make this work, you need NPCs that showcase different types of moral conflicts!
So here is a Patreon exclusive resource I'm very happy to share with you guys: a collection of 15 NPCs to help make your games more dramatic and fun to play. They're system neutral and focus on story/narrative tension. They were a lot of fun to make and I hope you guys will like them too!