Download Fonts (2.13):
https://drive.google.com/file/d/1Lxp8r88NJeqHdekrQxBwFSEypljLbO1I/view?usp=sharing
Download SDK Repaint Kit (2.13):
https://drive.google.com/file/d/11sFnOuG3IHyAPmgvJZhyU3arCj8iqcAJ/view?usp=sharing
Download Bus 2.13:
https://drive.google.com/file/d/1FNKJmYBnuN6PKXfGLnTfc9v4mWGLCZAt/view?usp=sharing
Download Step sounds & Custom Schedule texture:
https://drive.google.com/file/d/10dOWE__1KuQuhQeJD_eqkA6KWSBXw3W5/view?usp=sharing
2.13pb
New versions:
MetroStyle 12 3D
Setvar Changes:
New: vis_FIS_SIP_type - sets either Gorba LCD or Pixel TML passenger display
MetroStyle uses separate setvar list from Urbino
Added few more badge configs for MetroStyle
Repaint Changes / Updates:
U10 2D: Updated repaints - ROGIS / RVL
U10 3D: Updated repaints - ROGIS / RVL
U12 2D BEV: Updated repaints - ROGIS
U12 3D BEV: Updated repaints - ROGIS
U18 3D BEV: Updated repaints - ROGIS
U18 4D BEV: Updated repaints - ROGIS
SDK Changes / Updates:
Updated MetroStyle 12 3D Template
Updated some stadard repaint templates
Bugfixes / Changes:
improved DrB screen lightmap
Overall improved DrB script with a few more features
Added repaintability to few more textures
Removed VDO FAP blinker sounds
Changed VDO FAP beep sounds to previous ones, as they were more fitting to newer buzzer type
Changed scaling of VDO FAP display to hide green non-pixel parts that were visible in inverted mode
Further fixes to auto-door script (Fixed issue with MTS not recognizing CG button press by player)
Fixed Hybrid versions not showing up engine temperature
Fixed auto-kneel not always going up, even though sound for that was played
Fixed cab door clipping into seats in Urbino 10
Added RPM flux in CNG variants
Changed way of how long engine has to be 'on starter' before it turns on, now it's more consistant and longer
Tweaked a few values in engine script
Fixed ATC panel not lighting up dehumidify button
Fixed Citysphere A/C units not playing sounds
Changed main A/C cooling sounds
Revised internal variables used to determine AdBlue/DPF/CNG configurations, now it's more repaint-switching friendly
Fixed blinker sound playing even when dashboard was off
Fixed DPF regen button staying visible even in non-E6 versions after switching repaints via AUXI
Fixed Actia 1 display showing leftover ramp texture from VDV display after switching repaints via AUXI
Fixed hazard blinkers going out after adding throttle
Fixed elec startup sound being randomised incorrectly
Changed dependency on vis_engine_type for certain variable sounds not related to an engine, in versions where this setvar is not used (D20, BEV, HEV)
Fixed DPF buttons showing up in MAN D20 versions
Fixed AdBlue being active in MAN D20 versions
Changed Lightmap on HPW MAS3 IBIS in MAN D20 versions
Changed font used in HPW MAS3 IBIS to one that supports PL/DE special chars
Improved throttle response in HEV/BEV versions, especially noticable when accelerating from standstill
Improved power distribution in HEV variants, now all hybrid variants aren't as slow as before
Especially Eaton Hybrid (U12) is now much more bearable and not so slow. Maybe not as realistic, but at least drivable.
Fixed rotated pax in U12 2D BEV
All CNG variants now use low back wall - important note for repainters
Passenger displays added, 2 types, selectable via new setvar
fixed an issue with door open/CG light blinking after closing doors
U10 Rear glass alpha fixed
U10 2D Fixed front dachluk having no alpha when looking from exterior
U10 2D SPAK repaint fixed engine setvar (DPF regen button was visible)
Retarder light now stays lit between downshifts in ZF gearbox variants
SRG-5000 is now clearing matrix when neccesary
Fixed 3rd door not blinking when CG is active in U10 3D with Actia dashboard
Autokneel now works if front door is opened
fixed issues with door lights and state indicators
fixed Konvekta A/C unit clipping with 2nd dachluk in U10
U12 BEV SPAK repaint fixed floor textures
BEV versions now make sounds when driving in reverse
Rear wide matrix in U12 2D BEV replaced with newer corrected model
fixed klappfenster clipping issue in U12 3D BEV