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Public Update v0.0.4 (Bugfix & Gameplay Improvements)

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Hey everyone,

After the first release, I went through all the feedback and focused this update mainly on fixing bugs and improving core gameplay flow. A lot of small (and not so small) issues were reported — thanks to everyone who took the time to write about them.

Here’s what’s new:

🛠 Bug Fixes

Fixed issue where the game would slowly start lagging or slowing down over time

Fixed duplicate “ghost” cards appearing

Fixed bug where previously bought courses were no longer shown as bought

Corrected the HTML window title

🎮 Gameplay Improvements

Added “Discard” card functionalityYou can now discard one card per turn and redraw a new one.

Improved card game flow

Cards now open automatically before the start of the next round

A new card is added and shown at the beginning of each round

Cards are reshuffled only after you click “Next Turn”

You can now examine your cards and their odds as long as you want before continuing

Dynamic hype info added to cardsEach card now shows the exact hype increase/decrease result.

Open RiskyStream by clicking the channel widget

Reduced "Security guard" card ban duration from 3 days to 1 day

Smart-watch rest time is now between 4 hours minimum and 24 hours maximum to reduce unnecessary spam clicks

Travel method now defaults to the last used option (if you're using a bus, you won't need to select it every time)

First rent payment moved to Day 7 instead of Day 2(You now start with $20 instead of $100)

Hype and viewer count now drop 10% per hour instead of 20%

This update is mostly about stability and making the core loop feel smoother and less frustrating.

Next week I’ll shift focus to adding new content.

The next update will launch early for VIP and High Roller tiers, with a public release following later.

As always, keep the feedback coming and thank you for your support

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POSTEDFeb 14, 2026
ARCHIVEDFeb 14, 2026