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Development update - February 2026

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 Development update - February 2026
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Hi folks!

We're diving into the new month with a lot of work ahead. February is shorter than other months, and on top of that, I'll be heading to NFC in Malmö in the middle of it and taking a few vacation days. To make up for the lost time, I'm focusing intensely on the new scenes for v0.55. First, I'm working on a few route-specific scenes that follow the meetings from the previous update. Once those are done, I'll tackle a larger scene that applies to all* routes afterward.

Regarding Broken Harbours: Ghost has estimated that the illustration concluding the VN should be ready in late March/early April. Meanwhile, the artist I was in talks with about the visual side of Broken Harbours has been silent lately, I'm trying to work on it with another artist I know and hopefully something will come out of that. I'd love to release it for public finally, but I don't want it to have the default RenPy UI. If I'm asking money for it, I want it to look polished and professional.

One more of the illustrations by Yvonn made it to the first kiss scene with Lake, it'll be included for our patrons in a build with fixes that I plan to release this week. Someone found a significant bug on Lake's route that demands an immediate fix.

If you’ll be at NFC, feel free to message me! I’d love to hang out. I’m not hosting any panels this year, but I’d be happy to organize an FVN meeting if there’s enough of us.

That’s all for now. I plan to commission a lot of artwork this month, and I’ll soon share a sneak peek of something we’ve got for Mikko in one of the future updates.

Thank you all for your support!- Keo

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POSTEDFeb 4, 2026
ARCHIVEDFeb 4, 2026