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Game Optimizations, Polishing and Balance Changes!

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Game Optimizations, Polishing and Balance Changes!
DESCRIPTION

This April update we wanted to focus on polishing and optimizing the game. We'll be updating UI and interactive elements as well as balancing changes to the contact level up progress. To achieve this, we'll be adding a new skill that amplifies the Drowse Accelerator in addition to the contacts difficulty (based on the order they were unlocked). All this... plus two new contacts will be added to the game along with new contact(s) reaching max level 20! We'll also be updating some images, dialog and audio where we see fit.

Here's what to expect from the next update v1.0.6:

Two new contacts will be added and unlockable! (currently Grace has been confirmed, and we'll have a second one confirmed by the 12th)

Some previous contacts will be available for upgrading to Level 20! Meaning more video animated content from them!

Updates to the contact Bio-Pages. We're making it so image/video content can also be accessed through the contact information window

Contact level difficulty will be determined by order they were unlocked. instead of the the current level rate which is by contact.

Improvement Media/UI functionality. There are features in the media playback and window functionality that should be altered. These will be reworked in version 1.0.6.

New skill being added. A new skill that will help scale the drowse accelerator will be added to the game. It will multiply the value of the accelerator based on the number of drowsed contacts per level.

Improvements to the Drowsy Cash skill. We've gotten some feedback, and we're going to improve the Drowsy Cash skill!

Slight updates/reworks on some audio content and/or dialog. We're not completely satisfied with some of the image, audio, video, and dialog content. We may be making adjustments to these depending on what we come up with.

Those and more will be added to version 1.0.6!

Drowsy Chat PATREON 41 favs
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POSTEDApr 9, 2026
ARCHIVEDApr 9, 2026