I went to get a fuckin salmon bagel and maple latte with breastmilk and left there and I felt unreasonably good, like I thought I made peace with my demons and shit cuz I had a fat hangover from drinking with my supervisor last night. So I left the shop feeling like I was at peace I could feel the good vibes pouring throughout my body and limbs experiencing orgasmic euphoria and then I got home and it didn't fuckin stop, like at all. It was fuckin weird. I started getting extremely paranoid at the consistent heightened amount of euphoria that I felt.
I was getting exhausted from it but I liked the way shit felt a bit but then my joints started hurting. it was too much an it didn't die down till like 6pm, but I think I'm clean now. I don't like downers, I'm a upper kinda guy. Ya know, Meth, Cannibalism, and Incest. That's me not taking molly and listening to ambition anime girl study for 5 hours straight. What the fuck is she even studying anyways fuck her.
Oh right Devlog, as Always thank you for staying subscribed to us as I'm sure many of you were frustrated with the lack of posting on my end, BUT there is alot to cover since the last POST and ALOT of progress has been made so LETS FUCKING GET ON WITH IT YEA?????
[ Today's Article ]
ALOT OF PROGRESS HAS BEEN DONE SO THIS ARTICLE WILL BE NICE FAT AND FUCKING JUICY GET YOUR MCDONALDS AND DIET COKE READY
Options Menu Updated!
Sex Narration Dialogue Box for Sex Animations!
New Mood/Time of Day Music Added Along with Crossfade Support!
Living room Update and Overhaul!!!
New Toilet Room[Shower Room Coming Soon]!!!
Nap Update!!
Sleep Update!
Day Transition Scene!
10 Different Random Possible Scenes with Ashley Talking to her Before Bed And Waking Up!!!!
Base UI Overhaul!!!
Days of the Week Added for Specific Event Days!!
New Idle Animations!
Progress
Options Menu... 95% DONE... ←It still needs a bit of polish and I need to make new assets for the player Binds Portion but its fully functional!~
Sex Narration Dialogue Box.. 100% DONE... ←Now we have sexy narrative dialogue to go along with the sex animations. The Sex Dialogue is written specifically for the sex positions and is based off one of the 5 relationships you chose
Time of Day Music ... 100% DONE... ←Thats right depending on the time of day, different music can play, give you audio cues for the time of day states.
Toilet Room Art Assets... 98.99999% DONE... ←Jurry has been working his fat fuckin ass off on this, its looking really fuckins sick.
Living Room Update & Overhaul... 100% DONE... ← Completely resized the Apartment Space, and added the the Updated Art Assets
Sleep Update... 100% DONE... ←Thats right, you can now sleep in game and progress to the next in game day when ever you want as well as take naps.
Day Transition Scenes... 99% DONE... ←This is p much done for the most part, it just needs to refill the blue balls which hasn't been fully implemented yet
10 Different Possible Dialogues of Waking Up... 100% DONE... ← A pool of CG's will Play when you wake up
Base UI Overhaul... 100% DONE... ←This was such a pain in the ass to fuckin polish, but we got it in a REALLY nice place.
Speech Bubble Overhaul... 100% DONE... ← A BIGGER FUCKIN PAIN IN THE ASS
Interaction List... 100% DONE... ←There was a big problem with our limited 3 choices from our dialogue system which caused cluttered navigation, so we opten in for a interaction list to be used for titled interactions and keep Dialogue choices as DIALOGUE CHOICES.
Options Menu
The Options Menu has a few things needing polish as you can see int he pictures Ill be posting such as:
Setting the Range from 0 to 100
Added Padding for the Number Values so they're not hugging the edge
Move the Exit Button by the Reset to Default Button
Reposition the Panel Buttons to be more in the Center
The Biggest one is polishing the input bindings
Sex Narration Dialogue Box
This shit was important to be, so I like visuals, buuuuuuut. I also fuckin love words, so when I see them in combination with each other, I can GIGA-NUT.
Some serious writing Elbow Grease went into this, let me explain!
There are 3 Sex Animations States for Every Sex Position: "Idle, Loop, & Cum."
There Are 5 Relationships to choose from
There Are Currently 3 Sex Animations Currently with 3 Animation States
Each State Has a range of 5-10 Lines of Dialogue lets go vor the average of 5
5 Lines x 5 Relationship Types x 9 Different Animation States = 225 Lines of Sex Narration Dialogue
225 LINES OF SEX NARRATION DIALOGUE I HAD TO WRITE
Time of Day Music
Will be Shown in a Seperate Video Patreon Post SO YOU CAN HEAR SHIT!
Toilet Room
So for the rooms in the Apartment, I decided to split them for the more traditional Japanese set up, plus its one more room to go in so I figured why not?
So for the first room, its gonna be the Toilet ROOM!!! WOOOOOOFSDNASJKGVNDFJKASNGJKDSJGNSDAGBVDASNJKGNDSKLNDSKL
AAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHH
so I contacted our Background Artist and gave him a simple sketch to turn into something SEXY, we want the room Compact but Spacious enough to walk around. It will be populated with things to do and ALOT of ways to harrass Ashley.
This was our bathroom before but there's alot wrong with it. Hard to believe this background is almost 3 years old,
Jurry made ALOT of gains over the years as an artist and it shows!
Initial Sketch
Linework
Finished Art
Finished Art Open Door and Cabinet
Finished Art Opened Cabinet
After the Examples and Jurry putting in a fat amount of elbow grease it came time for my notes, it was just a small amount of adjusting and then I can slap all the art assets in the game for this room
Future Plans for this Room:
Peak through the Keyhole to Spy on Ashley
Break in the Bathroom
Random Daily Interactables that Spawn
Location Based Objectives
Future Idle Animations
Break in and Harass Ashley with a Bunch of Different Choices
Living room
The Livingroom is THE most important part of this game. EVERYTHING can and will happen there. So I was flip flopping between compact and cozy, or BIG!
Above are notes and drafts about the potential for expanding the apartment
The problem with the big version was it took longer to get to places, it wasn't that cozy feeling or fun. after Testing in Unity I decided to go with the Smaller Version!
I also had Jurry Painstakingly Separate all the objects from the background itself so I can make compact single game objects with the art assets itself tied with hits own collisions for easier sorting and adding features too!
List of all the Unity Objects
This is the final result!
I animated the Clock to give some sort of life to the apartment with ticking Audio
I also Animated the fan that also plays audio
gif came out fucked though??????
Sleeping
The sleeping mechanic is the next important part to add to the immersive and progressive nature of da gayme.
The Point of Sleeping:
Sleeping Resets your Objectives,
slightly fills up your Blue Balls meter,
Progress the Day Forward where exclusive scenes can happen.
Skip Day States if you're trying to activate Conditional Time of Day Events
A Pool of Possible CG Scenes where you and Ashley Talk to To each
You can Also NAP! It's for those moments where you need to speed up time, When you Nap Your napping to the next Day State!
The Day States Are Morning, Afternooon, Evening, and Night! The Animation Below is just one of the 4 Nap Animations you see when you choose to nap!
Day Transition Scenes
Day transitions will display tips and tricks as well as display the Actual Month, Date, and Day of the week! Future BG Art Pieces may be used for the Day transition scene! Also Every time you see this scene the your blue balls meter will fill up slightly to get you ready for the day!
Waking Up Scenarios
The Waking Up Scenarios are just like the going to bed ones! There is a Pool of Possible Interactions you can wake up to with Ashkey, some of them wont even be in bed, some will take place in bed and start the day somewhere else to drive the story a little bit. These pool systems are very powerful and make it very easy for us to add content!
Base UI Overhaul
The Base UI WAS SUCH A FUCKIN PAIN IN THE ASS TO DESIGN HOLY FUKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK
Getting a clear and concise design down was tough everything had to feel unique on its own but simple all together without it feeling cluttered.
Pictures for the Base UI dont really do it justice so I will be making and actual video with it along with the music changin audio since they go hand in hand
Below is very close to the Final Product!
Ashley's Stats
Ashley's Stats will be displayed based on
How close you are with her
If shes following you
If you're talking to her
We're currently workin on Experience Point Funcitonality, we got the systems there already, we just need to make them communicate!
Speech Bubble Overhaul
The Speech bubble was another pain in the ass to polish BUT I DID IT, its in a very final state!
The original issue with it was that the speech bubble was to big and bulky especially for 1 word responses so we have so I have it Automatically resize itself based on the amount of text during Dialogue, we also have it set up where I specify it to appear anyywhere as well to keep it interesting, so it could spawn to the left right or on top of an NPC!
Dialogue Choice Overhaul
This was another difficult UI design to nail down, trying to get everything subtle and Cool... I went with typical Cylinder like Dialogue Choice panels.
The problems with the ones below is they cant resize properly without looking like shit. The dialogue choices you have to pick from will exceed 2 to 3 lines within a contained space, so I need that said space even and nice looking
Interaction List
for the Interaction List, it was a really good idea to have this in, as its a list of buttons that can cause things to happen, originally we were relying on our limite 3 choice dialogue system to navigate categories of possible player driven interactions, but it became very cluttered and annoying to navigate.
With the Interaction List it resizes based on the amount of choices available.
Sprite Updates
I UPDATED ASHLEY FOR THE LAST AND FINAL FUCKIN TIME!!!!!!!!!!!!!!!!!!!!!!!!!!
What did I FUCKING UPDATE????
EVERYTHING
THATS RIGHT SHE IS NOW PERFECT THE WAY SHE IS!
I want to show you more of the emotes but I been at this Patreon Post for 8 Hours now I think??? And I kinda have to get on with my life a little bit So Imma give you the animations below to gawk at, I cant wait to show you the Dialogue Features in the Next Patreon Post!
Thank You GUYS SO MUCH FOR SUPPORTING A GAME THAT DOES NOT HAVE A DEMO I really really appreciate it, once I take care of some shit today Im gonna distribute the Patreon Rewards for you guys, Im gonna start recording the video of the music and base ui so you guys could better understand how fucking cool this game is lol
TAKE CARE AND SEE YA IN THE NEXT PATREON POST!!!!
Old Happy Animation
NEW HAPPY ANIMATION