With "only" 6 girls available simultaneously now, it is already hard to keep track of what was happening in a girl's story since there might be a decent amount of time until her next chat. And on a sidenote: the background work on Tara's scene is going well, I presume this is the final update before we go back to the usual 6 chat update cycle. There is also a decent amount of voting that will happen in the coming weeks, so keep your eyes open for that.
Tara
She's back and ready to show you more of what her direction is all about: roleplay and gamification. In version 0.11, she'll focus on the latter. Having been invited to a digital escape room, why not bring a partner along for the ride / game? And who is better suited than her current crush? Surely nothing sexual or erotic can happen if both parties concentrate on beating the game...
Fun fact: this was actually rather tricky to write, since the player might not have gone to the wedding with her. And as quite a lot of things happened there, there is quite a lot of information Tara might or might not have. Usually only Celine gives me that much trouble as the player can be dramatically impolite and / or generous with her.
Aurelia
Hmm... what was happening last with Aurelia? You were accompanying her into the woods just beyond her front gate, last you spoke. Or not... if you failed to convince her to go outside still. If you remember: she had a slight panic attack and your sitting was cut short with her needing to be brought back by the gardener.
So, naturally, she isn't quite feeling the thrill of adventure yet again and as a result wishes to stay inside. Lucky for her, there are plenty of things to do while in the house. And lucky for us, there is a specific mechanic we have access to while she is home. But surely it won't be of much use this time around...