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Surreal Landscapes 09 (VIDEO TUTORIAL)
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Hey hey,

I hope you are enjoying your weekend so far :)
After pyro, follows advection. Its not really possible in all simulation stuff in c4d unfortunately,
but at least I found a way that works stable without issues and we can achieve some nice and art directable results. We also gonna look on how to pass data efficiently from pyro to other aspects of c4d.

I know it gets a little more complex at this point, so as usual, if you have any questions feel free to reach out and/or let me know in the comments below.

Thank you!
T.

motionpunk PATREON 11 favs
VIEWS1
FILES1 file
POSTEDJul 6, 2024
ARCHIVEDJun 10, 2026