So as I've mentioned before, I have a new method of creating long animations using the unity Timeline feature. This lets me take small animated clips of separate body parts, loop them, modify them, and offset their timing. It also gives me much more control of facial expressions and audio, helping to make the characters feel much more alive and reactive.
I've made some progress with figuring out how to use particle effects with the Timeline, so I'll be able to include many happy endings in the coming animations, but it is a little complicated so I'll still be working things out into next month. Some have said they would prefer to wait until the animation is finished before seeing a preview, but I will at least share some preview screenshots of the two animations I have in progress. Sorry that these screenshots don't feature everyone's favourite, Princess Pepper, but this lady will have to do for now.
I can also give this treatment to existing animations. If there are any animations from the past that you would love to see extended, describe them in the comments, and I might be able to update them!