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Resident Evil 3 Remake (Ray Tracing) | Non-RT Preset Pack v1.0 - Natural . Lucid . Horror . Enhanced

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Resident Evil 3 Remake (Ray Tracing) | Non-RT Preset Pack v1.0 - Natural . Lucid . Horror . Enhanced
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DESCRIPTION

🟣 Guys, don't get confused. These are Non-RT presets, because they do not include SSRTGI/RT shaders. But these presets were made for the Resident Evil 3 Remake Ray Tracing (game version).

🟣 Please read the "README!" file in the downloaded archive! It is unique for each game and contains required mods guide, presets guide, and settings guide for a decent picture!

Showcase: https://youtu.be/O8727mvvFyo

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Quick guide: (How to install Reshade/Preset):

01. Download Reshade: https://reshade.me/ and run downloaded file

02. Select the game in the list (re3.exe) or press Browse and manually select .exe file

03. Choose the proper rendering API (select DirectX 10/11/12)

04. Select and download all effect (shader) packages

05. Download my Reshade Preset(s) archive(s), extract it and put extracted files (.ini files and the reshade-shaders folder) into the game folder where the .exe file is located (Overwrite if asks)

06. Check in-game Reshade interface. You should see these shaders below as active in this order:

🟣 If the shader has the ✔️(Opt.) sign next to it, that shader is optional for a specific preset. You can disable that from Reshade GUI. However, these optional effects enhance immersion.

⮞ For Resident Evil 3 RT_Preset Non-RT Natural_v1.0:

[email protected],

[email protected],

[email protected],

prod80_02_Bloom@PD80_02_Bloom.fx,

prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,

[email protected], - - - - - - - - - - ✔️(Opt.) - Chromatic aberration

[email protected],

[email protected],

AMD [email protected]

⮞ For Resident Evil 3 RT_Preset Non-RT Lucid_v1.0:

[email protected],

Lightroom@qUINT_lightroom.fx,

[email protected],

[email protected],

prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,

[email protected],

AMD [email protected]

⮞ For Resident Evil 3 RT_Preset Non-RT Horror_v1.0:

[email protected],

[email protected],

prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,

[email protected],

[email protected], - - - - - - - - - - ✔️(Opt.) - Chromatic aberration

[email protected],

AMD [email protected],

[email protected] - - - - - - - - - ✔️(Opt.) - Lens edge distortion

⮞ For Resident Evil 3 RT_Preset Non-RT Enhanced_v1.0:

[email protected],

[email protected],

prod80_02_Bloom@PD80_02_Bloom.fx,

[email protected],

[email protected],

prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,

[email protected], - - - - - - - - - - ✔️(Opt.) - Chromatic aberration

[email protected], - - - - - - - - - - - - - - - - ✔️(Opt.) - Depth of field (Distant objects)

[email protected],

AMD [email protected]

🟣 Note: I often use two different methods of sharpening in my presets (tuned for 4k gaming). But If you're playing at 1440p or 1080p and the image looks oversharpened, try turning off sharpening shaders like: AMD FidelityFX CASClarityLumaSharpen, AdaptiveSharpen, DELC_Sharpen, etc.

🟣 Note: Some shaders may give a very subtle effect in some areas. However, they have a significant impact on other environments. So I recommend you don't turn off any shaders if you want the preset to work as it should. I'll always let you know when there are optional shaders in my presets.

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If you need more guidance you can watch step-by-step video tutorials on how to install Reshade and set up the in-game overlay, Also how to install RTGI shader (For RT presets) and configure Depth Buffer properly here:

Reshade Installation and Setup Guide

. . .

🟣 Note: Presets were tweaked and tested in SDR (Non-HDR) game/monitor mode. They may not look decent in HDR mode. You can try to tweak presets using extra shaders like: LevelsPlus, PD80_03_Levels or curves by yourself for HDR TV.

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If you have a question write down or DM me.

Enjoy the game! :)

Screenreel PATREON 5 favs
VIEWS1
FILES16 files
POSTEDJul 9, 2024
ARCHIVEDJul 9, 2024