Hello!
After making some decent progress with the new customisation options in 0.2, I’m currently working on translating those options into animations as well.
The goal here is to make sure your character and customisation choices don’t feel completely disconnected from the rest of the game.
I’m currently working on an animation framework that will connect with the paperdoll system. This way, certain things like hairstyles or some makeup options can be preserved during lewd scenes, where it makes sense.
The first two animations I want to ship are blowjob scenes and the Main Character in the missionary position, as you can see in the attached images. It’s very time-consuming to prepare all of this because of the many combinations of body frames, body parts, and faces, but I think it should be worth it.
Apart from that, similarly to hair recolours, lipstick colour can now be customised too.
In the meantime, I’m also working on getting all the changelogs onto the website, so progress is easier to track.
I’m also planning a roadmap for the game. It will be more of a list of things to come at some point, and what I have in mind, rather than a strict schedule. It’s impossible to plan everything precisely because of the game’s scope and complexity.
As always, thank you for your support and stay tuned for more updates.