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Hypermancer [0.0.8] Release notes!

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Hypermancer [0.0.8] Release notes!
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Finally got the new player in-game!

This was a long collab between me and Winty, really happy how it all turned out.Love how we got to apply both of your strengths to our fullest.

This is also the first version to feature the in-game Patreon integration!Should make everything much simpler for players, no need to worry about different versions for different tiers like in Dawn of Corruption.Everyone can just get the same game and link their account to get rewards.

Easy as that.

I hope you enjoy! Still feels like a dream to have my own 3D indie project after working for companies for so long.Truly hoping I can keep doing this for years to come.

Happy holidays everybody, and thanks again for trusting me with this.2026 is going to be a big one for this game <3

-Sombreve

Release Notes 0.0.8

General Features:Camera when not aiming is now "free roam" instead of locked to strafing.Greatly improved camera placement for different player scaling.Greatly improved camera movement when aiming/firing.

Added variable movement speeds on controller when pushing the stick under its max value. (certain threshold needed to start moving.)

Added in-game Patreon integration.-Linking your account lets you access the in-game debug/cheat menu.-Menu can be moved inside or outside of the game window.-Lets you control all the Player ressources (Essence, Time Shard, Core)-Lets you get infinite time in expeditions.-Gives you full control over Rev's stage progression-Gives you full control over your own size/growth values.

Player related changes:Completely new custom player model!-Collab between me and Winty.-Much more optimized than the previous model-Better at handling body morphs and size changes.-Better locomotion animations.-Player's jacket has a collar that bounces with physics!

Player growth on the planet now persists when they go back on the ship.

Tweaked beam firing animations.Improved animation speed variations for size changes.

Rev related changes:Tweaked Rev's materials again (lol).Improved Rev's locomotion animations.Improved his turn on spot animations.

Bugfixes:Fixed dialogue camera being too low for later Rev stages.Fixed camera snapping too fast when hitting collisions with it.

Sombreve PATREON 522 favs
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POSTEDDec 17, 2025
ARCHIVEDDec 17, 2025