Previous Post

Hypermancer [0.1.1] Release notes!

Next Post
Hypermancer [0.1.1] Release notes!
DESCRIPTION

Worked a lot on both gameplay and visuals for this version, especially for the planet's surface.

With its long rocky spires, corrupted waters and hidden secrets, I really wanted to make it a mysterious and fun area to explore.

That also meant changing how it plays. You no longer get jumped by enemies as you walk around, instead you have random encounter trigger when you`re on unsafe surfaces outside of the main paths.

This build has a nice surprise for DoC players as well, couldn't stop myself from doing a callback to one of my favorite part of that project.

Thanks again for the support!

Release Notes – 0.1.1

Planet Overhaul

Fully reworked planet layout and visual design

Encounter System Changes

Turn-based encounters now depend on movement across terrain:

Roads: No random encounters

Grass: Slowly triggers weak encounters

Corrupted ground: Triggers strong encounters

Corrupted Water System

Added lakes of corrupted water that grow the player when stepped in

Staying in the water for extended periods gradually lowers the water level

Puzzle & Boss

Added a final puzzle encounter at the end of the planet

Players must offer the correct item to trigger a special boss fight

Added dedicated boss dialogue for the puzzle sequence

Added boss battle: Seed of Corruption

Defeating it rewards Corrupted Essence

New Item: Corrupted Symbiote Spawn

Added craftable item: Corrupted Symbiote Spawn

Consuming it grants a permanent ability that increases your size at the start of each turn

Additional uses strengthen the effect

Rev or Fuse can consume it during use

Visual & Presentation Updates

Tweaked main menu lighting

Added custom camera system for in-field dialogue

Improved cel-shading quality

Improved cel-shading performance (+0.8ms GPU improvement)

World Behavior Changes

Slimes no longer attack on sight and are now non-hostile

Added hidden treasure chests across the planet surface

Added invisible boundary walls around the planet area

Patreon Rewards

Split skills and items into separate categories in ImGui menu

Added Corrupted Symbiote Spawn spawn button for testing

Sombreve PATREON 528 favs
VIEWS1
FILES1 file
POSTEDJun 16, 2026
ARCHIVEDJun 16, 2026