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MaterialEditor v3.0.4

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DESCRIPTION

v3.0 adds the ability to create copies of a material. When a renderer has multiple materials, all materials will render at once which can lead to some interesting possibilities. I look forward to seeing the things people will create.

Changelog:

  • Added the ability to create copies of a material
  • Added a config option to bake skinned meshes before exporting them which preserves the effects of slider values and such. Thanks GT for the suggestion.
  • [AI/HS2] Fixed a problem with some Studio items not showing anything in the UI. Thanks Cirno for the report.

v3.0.1:

  • [KK/EC] Eye material copies will now move with the eyes properly
  • [KK/EC] Fixed broken face juice textures

v3.0.2

  • [KK/EC] Fixed clothes AlphaMasks not working properly in some cases. Thanks shoompon for the report.

v3.0.3

  • [KK/EC] Fixed face textures going missing when replacing a character in Studio

v3.0.4

  • Fixed copying Studio items creating excessive material copies and bloating scene file size. Thanks Cirno for the report.
  • Material Editor button will be hidden for empty accessory slots
  • [KK] Fixed edits being lost when loading a coordinate in H mode

Requirements:
XUnity.ResourceRedirector
BepisPlugins
Illusion Modding API
BepInEx 5.4.5

Installation:
Extract the .zip to your game install

Download:
AI version for AI Girl
EC version for EmotionCreators
HS2 version for HoneySelect2
KK version for Koikatsu
PH version for Play Home

DeathWeasel PATREON 30 favs
VIEWS1
FILES5 files
POSTEDMar 15, 2021
ARCHIVEDJun 10, 2026