I have started the description post with additional captures / videos / explanations, if you just want a look at some visuals. It is -> here.
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We are not yet at a true Beta stage, so I won't attach files to this post YET.
FILES-WISE, the CPS Overhaul is currently at a very early testing build. This is a useful build for early testers to document if certain elements are playing as I expect in their game, while I keep developing the rest.
That build focuses on core systems (moodlets and reactions are yet to be added).
It is not ready for playing, but if you feel like putting it in game to check what things look like so far, you can, though I don't recommend it yet. I'll send them to you if you ask on the Discord's patron section.
Use a throw-away save for that, so that you don't end up ruining an "official" save
KEEP IN MIND: these are the bones not the flesh, there's nearly no moodlets, socials, etc. It's, once again, at a stage about testing the systems themselves (visits, statuses, and such).
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Important: taking a break
By this point, my burnout has its own burnout. I'm not working efficiently at all because my brain is below subzero battery level. I need a break. I can't do without.
So I'm probably not going to work on this or any mod for the next week at least. This is always a huge challenge for me 😂 but seriously it is critical.
Then hopefully with a refreshed mind things can continue well!