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Dev Update (June 29, 2025) - Chapter 3 Progress, Improving My Animation Skills, And A Surprise Announcement!

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Dev Update (June 29, 2025) - Chapter 3 Progress, Improving My Animation Skills, And A Surprise Announcement!
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Hey guys! Hope you're all doing great! 😄

As you can probably tell from the preview animation, I've been busy 👀

Chapter 3 Progress

Chapter 3 is currently in the quest design and dialogue planning phase.

This usually involves creating very detailed summaries of every event that takes place in the chapter, and it can take a couple of weeks to finish due to its complexity.

Once this phase is completed, the next will be writing the dialogues. I did something similar last year.

And after both phases are completed, I would even be able to release game updates once every 2 to 3 weeks again.

I'm also working on a progress tracker similar to the one I made last year, to keep you guys updated on the progress I'm making on all the phases. More on that soon.

Improving My Animation Skills

One of the reason why I've not added much animations to Cabin Corpse in the past (besides my crappy hardware, and Daz Studio being laggy as hell) was because my skills weren't the best. These past couple of days, I've been doing a lot of research and practice to improve my skills so I could reach a point where my animations look somewhat decent.

One of my earlier attempts

It took a lot of hard work, but I think this looks good.

A Surprise!

You're probably wondering who those characters are in the animations 👀

Well, I've been thinking about this a lot lately, and after a long consideration, I decided to make a second game! It's gonna be a fun little side project that I will be developing alongside Cabin Corpse.

It's gonna be a VERY short game (maybe about 30 minutes or an hour), and won't be anything like Cabin Corse, especially in terms of the story and concept. It's a wacky fantasy style game, with a heavy focus on the pr0n aspects, a "fap game", if you will.

I've done the majority of the work in designing characters and plotting out the story for the whole game; all that's left is writing the dialogue and making the renders.

Oh, I should also mention it's gonna be developed completely in RenPy, with zero sandbox elements. My goal is to finish the game ASAP, and using sandbox elements or Unity will only overcomplicate things. I'm keeping this one simple and short so it doesn't distract from Cabin Corpse's development, and I wanna have fun with it.

Alright, my head's starting to hurt now, I gotta go rest lol.

See you in the next update!

Take care, and love y'all! 💖

MetalB Games PATREON 5 favs
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FILES6 files
POSTEDJun 28, 2025
ARCHIVEDJun 28, 2025