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Dev Report Summary 06.18 — 07.01

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DESCRIPTION

They say good things take time. Ours took shaders, caffeine and an unreasonable amount of debugging.

What’s done for upcoming versions:

Content:

Finished and implemented cinematics for Stuart’s console game

Placed some pills in the family house and added endless prologue pills (available via cheats menu only)

Added minor interactions: locked two rooms in the family house, added two corresponding keys

Added a new interaction with the flower at the Spring mansion

Animations:

Completed SFX sequences for gloor scenes (107 components)

Polished previously created NPC animations

Other:

Added new paths and made adjustments to the NPC schedule

Fixed the level design for the Day 3 (Camping): now it's easier to find the cave

What’s done, work on Lindcliff:

Locations:

Finalized the Museum environment blockout

Dialogues and missions:

Completed Lindcliff population data: headcount, occupations, names and family ties

What’s planned:

Work on v0.4 trailer, polish scenes, visuals and gameplay logic, add new clothes to the game.

For more detailed reports check out our Discord server!

Yours faithfully, Lantsova

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SRT PATREON 138 favs
VIEWS1
FILES1 file
POSTEDJul 3, 2025
ARCHIVEDJun 10, 2026