Body Bundle 66
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DESCRIPTION

Update 2023-05-30

As I'm currently preparing for the launch of a new Body Bundle 🎁, I have finally released v66 to all new golden+ Patreon supporters as well. Please check your inbox πŸ“ͺ and if you find it in the spam folder, kindly prioritize it as an important email. Have a great time enjoying it!

As usual, please feel free to share your thoughts and ideas, as your feedback plays a vital role in how I prioritize the work, preferable on the discord channel but I read and responds to all comments in the posts as well. Thank you for your ongoing support!

Don't forget to check out the updated webpage with more information.

General Bundle Update Info

I've made lot's of UI improvements and significant memory and performance enhancements across all plugins, ensuring smoother experiences for you. I've extensively tested the plugins and fixed  numerous bugs to address issues that you also might have encountered, making bug fixing the top priority in this latest iteration. While continuing to work on new features, I want to ensure they are thoroughly tested before releasing to ensure their proper functioning. Thank you  for your continued support. The release notes below highlight some of the documented improvements/fixes included in this update.

This latest release includes several important bug fixes and feature improvements!

UI Manager 5.6

  • The tool-tip issue has been fixed, which had been broken in release builds since version 61? Nobody had reported this issue and maybe you don't need it? πŸ€” Thank you for your patience and understanding while this was being resolved
  • Reduced plugin load and initialization time
  • Fixed issue with the proper positioning of old UI Atom when loading a scene (no need to detach twice)
  • Resolved issue with disappearing UI when loading a scene and detaching the UI from your wrist.
  • Improvements to the shared canvas feature
  • Simple attachment from left to right and right to left hand
  • UI rotates correctly when toggling between left/right hand
  • Project UI on the wall or any object you're looking at in the scene.  Fallback: UI spawn point 4 meter in front of the head. (World UI)
  • Tool Tip rework. Now using a shared tool tip for all plugins
  • Improved compatibility of older VAM versions
  • Minor adjustments made to the file loading function

Relax 6.6 πŸ‘€

  • Enhanced thighs: Tool-tips added and redundant thigh sliders removed. Inner thigh limitations are now configurable
  • Relaxed Hands/Fingers now available as muscle poses. The relaxing muscle strength for fingers adjusts accordingly
  • Relaxed Fingers turns off random finger morphs
  • Updated: Relax Pose Template

Rope 6.6 πŸͺ’

  • Fixed rope for scaled characters
  • Added the ability to add random motion to individual tangled lifters for a Magic Ropeβ„’ experience.

Pose Camera 4.16 πŸ“Ή

  • Enhanced camera performance by preventing the creation of  unnecessary atoms in selfie camera mode, resulting in smoother switching  between camera modes [C]
  • F1-bar is now automatically enabled and disabled when using Pose Camera
  • Improved error handling, plugin clean up and improved VAM compability
  • Light Studio: Light rotates slowly towards the target. Default 180Β°/s (0-Infinity)

Muscle Manager 4.2 πŸ’ͺ

  • Fixed finger and toe pose import and export (this feature was previously not enabled!)
  • Loading extended Flex templates will no longer "break" the character joints
  • Now it's finally possible to automatically load a full muscle pose when loading a scene

Balance 5.5 βš–οΈ

  • Fixed serious loading scene issues

Joint Extensions 2.0

  • Increased performance (Caching)

Video Demonstrations

Smooth First Person Camera

Magic Ropes - Deep House Mix for 50 minutes!

Bridge

Thanks,
Miscreatality

MiscreatedReality PATREON 35 favs
VIEWS1
FILES7 files
POSTEDApr 29, 2023
ARCHIVEDJun 10, 2026