Here is another in-between version of CE
This is hopefully the last one until the public CE7.5 (depending on the bugs found in this version)
from 7.4.1-7.4.2:
Changes:
ipt: Added intel process trace feature provided by microsoft. (Intel only)
ceserver: Improve the modulelist fetch speed, more stable
ceserver: option to disconnect from closed ceservers
ceserver: the discovery list is now also a history list
ceserver: implement injection on arm64 as well
ceserver: also gets the fpu registers now
mac: Ceserver connect support
assembler x86_64: prefer mov rax,[rip+xxx] over mov rax,[imm64]
disasembler x86_64: switch from r#l to r#b because why not
mono: the dll now has a versioncheck so that you don't accidentally mix monodatacollector dll's
mono: deal with situations where there is no mainform
mono/.net: the methodlist is now sorted by name
better arm disassmbler and assembler
better arm64 disassmbler and assembler
the scanregions can be saved/loaded upon close/start ce (seperate option in settings)
added an option to skip loading .PDB files
a lot more functions are exposed to newstate threads
added ranges scans to groupscan
freeze+allow increase/decrease now also looks if the value is signed
trainers: Forms and controls now scale based on DPI
changing record showassigned/showashex now also applies to other selected entries
texttraces now don't save as .cetrace but as .txt now
ccode: #include now searches table files for files there as well
ccode: the internal symbolhandler can now deal with stdcalled function symbols
lua: added ImageIndex property to TTreeNode
lua: added OnValuechanged and OnValueChangedByUser callbacks to MemoryRecord objects
lua: added getOpenedFileSize()
lua: added onHelpEvent callback
lua: added releaseDebugFiles()
lua: added enumRegisteredSymbolLists() and enumRegisteredSymbols()
lua: added getBitmap method to ImageList objects
Fixes:
VEH debug: Fixed the potential of invalid handles being used
Kernelmode debug anmd VEH debug: Fixed setting context on non suspended threads
fixed the lua_pcallk delegate in the c# plugin example
fixed speedhack on wine 7.0
fixed high dpi issue of structure dissect on first view
fixed high dpi issue on find what access/writes dialogs
restored the anchor editor (was gone in 7.4.1)
fixed .net info instance lookup issue
fixed customtypes getting marked as string (bug introduced in 7.4.1)
fixed runcommand
fixed modalforms from losing their text color internally (bug introduced in 7.4.1)
mac: fixed some progressbars not properly updating
If you're having trouble loading this on your Mac, then try signing it yourself using the following command:
sudo codesign --force --deep --sign - CheatEngine742.app
Please report bugs and give suggestions on what to improve and add so next version can be even better.
As always: Please ask questions, it helps me understand what can be improved/explained better, report bugs, and most importantly, give feedback on what you think could be improved or added to Cheat Engine.
I can often be reached on the CE Discord (that every Patreon member can access) , the CE forum and the CE github, and of course here in the comment section
Happy modding!
Oktober 4 2022:
Fixed VEH debug issue which ended up crashing the debugged application
Fixed the structure dissect showing the wrong address when using find out what addresses this code accesses
Added a notification when nearby alloc fails