I believe you guys remember Giantess Dream 1, one of the first comics I've uploaded here. This chapter was a big challenge back in the day, it was very hard building a late afternoon scene that unfortunately didn't age well, requiring multiple rendering and filters before it looked okayish... but now things are different: in a flash update workflow I managed to revive the scene while working in my night light/late afternoon transition setup, using the base scene (already converted) and tweaking it heavily for use in this specific lights... and it is gorgeous! Zero post filter needed, bare renders!
The works counted with the Queen's Nest that was developed and updated during the Giantess Dream Canon series, the late afternoon sky developed during Cheap Tricks 6 Remake, with the the Moon developed during the last Halloween bonus and might count with the Planet Sized Giselle solar system too, updated in the Halloween! Meaning that at every new work we improve a bit and make the work more efficient, not just harder to render, we're working here for delivering the best possible sights with the most honest amount of effort.
The main scene lights has been set per panel and rendered nicely, allowing me to test and learn a lot of skin tweaks, making a few adjustments here and there in camera angles and poses, also making the Queen's security a bit more buff, I mean, the original would be helpless, lol.
I might go for rendering the solar system next, I mean, it was fixed in the Halloween, and then I'll upload the final version - but don't worry, ain't wasting time here, I'm am indeed working on something I'm still lacking, a good night/late afternoon setup/knowledge. Since the rig is not crashing this Summer I'm making the most of this testing ground!
On the other hand, the City night setup sucks... Vanessa's street not looking good, the rendering failed because light elements are not working properly yet, I'll try optimizing and/or simplifying it, let's see what works.
Thanks for your support!