Town Peek
DESCRIPTION

Hello, everyone!

I know it's been hard to wait for the new update, but I promise you won't have to wait much longer. Basically I've decided to sacrifice the short-term in order to fit two big systems at once (curses + quests instead of just quests).

This is a small peek into some of the town's dialogues, lacking three that have hard-requirement for the quest system and wouldn't work otherwise. There's a small explanation on how to find the characters and talk to them.

Since you must be very curious to know what will be in the update for it being so huge, here's the changelog before we release it:

New Content

Improved UI visuals for tied-up effects

You can now choose masturbation events when manually pressing 'M' (or your assigned key)

Added sound effects to UI elements (menus, buttons, toggles, windows)

Added SFX to world interactions (Luna’s shop, Kaly entrance, rabbit hole, chests, etc.)

Added UI SFX volume control in settings

Expanded Gallery with Hypno and Dialogue tabs (now includes most scenes in the game)

Improved buttplug support for Linear/Stroker devices

Added new customization options for buttplug functions

Menus/windows can now be closed with ESC or TAB

Added Quinn pass-out Game Over scene

Added defeated Lily CG

Added new backgrounds

Added heart particle effects to seduction

Added rope HP system, making struggles continuous and more dynamic (unsure about this one, it's not as fun as I thought)

Characters & Scenes

Cletus

Dialogue doll and animated pixel art

Introduction

Nephis

Dialogue doll and animated pixel art

SFW dialogue illustrations

Introduction

Many dialogue sequences, including 5 sex scenes.

Austera

Dialogue doll and animated pixel art

Introduction

Spanking scene

Healing scene

Other

Added another Betty topping scene

Added thousands of new lines of dialogue

World & Story

New story segment leading into the town

Added path from town to grasslands (portal removed; you return after clearing waves)

Added quest system

Added generic town characters with routines

Added conditional branching to dialogue system (sequences that trigger without warning based on your stats/story)

New dialogue content includes:

New skip button for dialogues

Thousands of lines! Never thought I'd write so much for this game.

Systems & Mechanics

Improved death handling in the grasslands (no more indefinite pass-out at 0 HP)

You pass out -> get a scene with the characters -> come back corrupted at the last rest wave.

Added new trait for Austera’s corruption cleansing

Added Nyx vessel trait and Nephis Training traits

Added cursed items system:

Mimic device applying event

Headset changed from lock to curse

Three cursed variants of existing items with debuffs

Added public event in town

Added build management and build disabler systems

Added additional animation to full build (Didn't do this one yet and will pass on to next update if it delays things too much. The scene to be animated will be voted by supporters)

Bug Fixes

Fixed multiple buttplug issues, including Stroker devices not working

Fixed Game Over scenes not unlocking properly

Fixed that weird stuttering issue, it had to do with audio

Fixed multiple menu bugs (character manager, drag and drop, chests, shop, etc.)

Fixed several spell system issues (UI blinking, missing cooldowns, infinite loops, swapping bugs)

Fixed golden key being consumed without unlocking anything

Prevented binding actions to ESC or TAB

Fixed sex scene stacking bug

Fixed inconsistencies in master dictionary databases

We're merely days away, please don't give up on me <3

2DNiem PATREON 196 favs
VIEWS1
FILES2 files
POSTEDApr 7, 2026
ARCHIVEDApr 7, 2026