Alright guys, 0.8.5 is now 95% finished. I hope I'll have time to wrap up Stokke Hills Fortifications next week, in addition to another batch of education scenes.
Compared to A2.5, this update includes:
Various content
You can now interact with the raiders at Marston Fort and pay them to avoid getting raided at Conclude Day.
New Stimulants framework for the MC (drink wine, enjoy Elixir of Serenity, etc).
Added detailed tooltips for Household statistics and overhauled some effects.
Added Cunnilingus orgasms to the new Orgasm engine.
Tuner Jackson can now train Singing up to 80.
Greatly reduced the accumulation of the MC's filth during sex (-1 per round, was -6 per round).
Butt plugs will now increase Happiness and Arousal for Anal Fixation NPCs. See Trait tooltip for additional information.
There's now a 10% chance (cap: 90) to increase your CHARISMA while carousing at your own tavern(s).
Female NPCs now require Corruption 50+ to use FCs (was 40).
Added Singing, Occult and Body type to the auction overview pane.
Added ammo count and warnings to the Combat ready pane.
Low-level captives will now roll less high-level combat stats (caps added for Level 13 and below).
Many smaller tweaks and enhancements (see Discord for full list).
Fixed many smaller bugs.
New Trait: Stage Prodigy
NPCs with this trait can increase their Singing and Performance up to 130 from jobs and managers.
This Trait will not be revealed until the NPC reaches Performance 80+ or Singing 80+.
There's a 1% chance a random NPC is generated with this trait if his/her Singing is 40+ or if Performance is 40+. Slaver Experience 2,500+ will reveal if an NPC is a Stage Prodigy or not.
Rachel starts with the Stage Prodigy Trait.
Stage Prodigy has been added to the Debug menu for easy testing.
Nathen's Conclude Day tweaks
Time optimizations added to game engine. Conclude Day lag is now reduced by roughly 60%.
Scavengers will bring in their goods at around 16 (4pm) instead of at Midnight.
Job skill calculations will be done when NPCs return home instead of at Midnight.
There's now a weekly and monthly Autosave option. Setting it to weekly or monthly will remove additional Conclude Day lag.
Overhauled job away checkers
Golden Dragon assignments: busy between 18:00 (6pm) to Midnight.
Tavern assignments: busy between 18:00 (6pm) to Midnight.
Store assignments, scavvies and hunters: busy between 9:00 to 16:00 (4pm).
Academy assignments: busy between 8:00 to 15:00 (3pm).
Some title expenditures will also be modified in the middle of the day so don't be alarmed if your cash is suddenly changed outside of the Midnight calculation process.
Art
Added Dakota's education scenes (6 renders).
Added Aria's education scenes (6 renders).
Added four new Red Tide male wardrobe sets (Japanese inspired).
Have a great weekend everyone!