Here’s another decision I need your help with. In the current VSR version, the VaMMoan intensities progress with the help of the pump plugin + timeline. This might feel more "natural", but it's sometimes unreliable and probably more performance-heavy than the linear progression with timed sequence choice (for VR Possession mode) or slider-based progression (for Active Dude mode) that I used in "Kinky Pleasures" and "Secretary Auditions".What do you think about that? Or is the difference between these progression modes so small you didn’t notice, and I’m just overthinking it? :]
PS.: Performance impact of the method with "Pump Plugin" (which is currently used in the scene) is probably not much bigger then the new method, which I am using in Kinky and Secretary, so don't put it too much into your consideration and vote for what you think is better gameplay wise.