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some finalized and new eos tunes

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DESCRIPTION

a couple finalized eos joints for yall along with a couple new ones. the first two were previously heard in the last soundtrack preview release, but have been touched up quite a bit (imo). the soundtrack is 48 tracks at this point (including 4 unused tracks) and well over 2 hours. \o/

for shits n giggles, here are the actual game format filesizes:- the great scattering: 140kb- her warm words in winter: 181kb- nightshade: 51kb- bad sea breeze: 132kb- the whole soundtrack is currently 4mb

humorously, a bunch of other eos work happened this month - like, a catastrophically large amount! but it was all work without goals, seeking fun and rewarding activities instead of pushing up against something i didn't want to push up against. things like:

- player code refactored / rewritten- dash code refactored / rewritten- player weapon code refactored / rewritten- all enemy code refactored / rewritten- weapons use fewer alert calls, resulting in fewer iterations through sector-dense areas- dynamic difficulty rank system added- added enemy randomizer options- added weapon randomizer option- optimized crows, sheep, rabbits- unlockable alternate music for several stages (yes, this game has nearly 3 soundtracks now...)- added enemy glossary- you can now customize your room after completing the game- skate sounds now mix with different audio per-surface- many sector trees replaced with 3d models of sector trees- and so much more that i can't say anything about

this is probably going to be the last you'll hear from me for a little bit, so... hyvää joulua ja onnellista uutta vuotta.

msx PATREON 21 favs
VIEWS1
FILES4 files
POSTEDDec 20, 2024
ARCHIVEDJun 10, 2026