WIP0141 - Conversation Animation, Character marker, Emote select system UI, facial flushing
This time, I'm adding a lot of emotes. Each character now has around ten emotes to choose from and output.
I've created a system that allows for simple lip animation and facial expressions when talking to characters. I haven't created many character expression animations yet, and I'm working on them step by step. 😙
Added markers to indicate where characters are located in the facility.
As I mentioned last time, I created a UI that allows you can select and set the character emotion wheel. + Organized quest system UIAnd I also added facial blushing according to excitement in the scene. ☺️
I'm also working on a system where the ending will change depending on your dialogue choices. It's a bit difficult to post here, so please know that I'm working hard on it. 😂😂