It's been a hectic week. There's nothing worth posting picture about this week. I've been working on internal engine issues! Instead, I'll post a few photos of Nekhbet.First of all, I continued to work on the scene and at the same time, I polished up the ESD scene a bit, which I really didn't like. I think it would be a little more natural.I've made a slightly Diablo-esque change to how walls are transparent when your character is obscured by them in-game. Previously, walls were transparent.
I'm changing the way text is handled in scenes. It's become quite a bit of work, as I now have to apply the method of changing to auto text at the climax of the scene and then turning auto off again, etc. on the table.And in the scene with Connor, the suit being removed was changed to be removed cleanly. And scenes where the suit didn't need to be removed were allowed to remain. There are quite a few exceptions. 😭 The more exceptions there are, the more complex the code or table becomes.