Greetings!
I started this week by working on continuing to create pictures for the Ellen event. I still have to create pictures of the end of the meeting at the cafe and the return walk back with Ellen. This got done and at the moment the preliminary state of the pictures is ready.
Let me explain a little bit. I call it that because now I want to pay more attention to the staging of the picture. To do this, I need to re-view the preliminary renders of the pictures in search of opportunities to change the picture, so that would better show what is happening at that moment. For example, to emphasize the boobs or butt in a tight skirt :)... Or just better convey the expression of the face, where I could have missed it in the first pass. Especially since this approach is now even necessary in light of your wish to make the game more sexy.
This by the way was my main approach to creating pictures in my first game. And even now I have no desire to do differently when looking at those pictures. Yes there are other problems like bad, in some places wrong lighting and very weak materials, but for the most part I don't have any issues with the framing. But when making the second game, I've loosened up that approach to picture making a lot. This is mostly due to my state of mind and fear of the huge amount of work ahead of me. And it drove me into the framework of production hell - do it faster, faster, even faster.... And this affects the overall quality of the result of the work, worsening it.
Now I have prepared for you a small overview of such work, using the example of a picture of one moment from the game.
1. The first picture is a preliminary version, on which I have chosen now. My assessment - well seen contour of the woman's body, it gives a better perception of her figure, well falls the light on her, well conveyed the feeling of hovering over the MC, at the same time you can also see the dumbfounded face of the MC unexpected such behavior, from the person he sees for the first time, you can also see the third participant, it gives an understanding that they are not alone here.
2. The second option is much worse for me, although it shows the best part of the female body better, at least for me. But at the same time the picture is perceived as empty, carrying a minimum of information unlike the first one.
3. The third option is quite good, it gives a cool accent on the woman, but at the same time does not convey the feeling of hovering and because of the side projection of the MC's face is much more difficult to convey his surprise with facial expressions.
4. Well the fourth option you can try to evaluate for yourself...
Sorry if I've loaded you too much with this, but I wanted to share with you today how it happens. After all, this is real creativity, which I absolutely love!
Now what else have I been working on this week. Now that I've finished writing the event with Robert at the nightclub, it's time to start working on creating a 3D model of the location. So far I've worked on the street side of the nightclub. I've already done most of the modeling, now I need to do some texturing. Next I'll be modeling the inner hall, the dance floor and a couple of rooms for privacy. That will be next week.
I've also continued working on the event plans for the security guards, expanding on what's going on in the gym. And neighboring rooms too, like showers and such. Even though it's a minor character, but still, I want you to have a lot of enjoyable experiences with this woman.
Thanks for your support!
See you!