*Asari Late night- I got the loops basically completed this week for this project. Just a lot of clean up needed, and the transitions before I can add the dynamic goodness. Plan to split the project into two parts so I can get an animation out in a decent timeframe. Suck first, and the carry second. Will combine the two projects for something longer in the end. Will have a sticky situation with the carry pose.
Suck
Plan on adding some dynamic movements to up the goodness, but I am happy with the current loops. The transition from slow to fast is completed. Just need to add the finisher.
Carry
Got a lot of cleanup to do on this pose, two transitions, and an opener/finisher. Using this project to try and do a squirt test.Maybe try a new way of doing the sticky situation. We will see.
*Next little project- I did a poll on Twitter for another Cyberpunk project, or something with Mortal Kombat 1. Cyberpunk won
I already got some of the assets needed to make the female character. I still have the old V model available so over the weekend I'll try to get the female ready to go so I can start blocking out the loops next week. Plan to do two parts. First part will be a loop. Second part being a rough pounding leading to a sticky situation. Kind of how I did Naughty Noble earlier this year.
-As for the Mortal Kombat idea. I already tested ports of General Shao, and Li Mei. I found a high quality base model for Sonya as well.
Shao
I need to re-port him, but I am excited to do something with our big boi.
Li Mei
I also need to re-port her as well... Messed up a few things before moving her to Blender.I plan to do both parts of the Cyberpunk project, and then do something with Mortal Kombat. Will probably start another Baldur's Gate project once I finish these. Lae'zel, and Shadowheart hasn't had enough yet.
*That will be all for this update. Thank you for the continued support. Have quite a few projects cooking right now. Hope to throw some basic renders into the mix while I'm animating. Gotta do something with the Lara Croft inspired model.