Just thought I'd share this glitch, since it's kind of cool.
The new Eevee (introduced in, I believe, Blender 5), handles volumetrics differently, and features a new tool called "light linking", which allows you to add/remove influence from objects and collections on a per light basis.
It's VERY COOL (insert Rich Evan's meme), but I went absolutely crazy with it at first, and got some pretty flashy results. 😆
It almost works! But alas, cooler heads prevailed and I've since learned quite a bit about the new Eevee in working through this glitch.