This version adds the alchemy interface, which can be accessed through a couple of new dialogue lines added to Bolt. Alternatively, you may bring it up immediately by writing the alwin command into the F1 console.
Right now it allows for basic alchemical operations on all edible reagents found in the Outback and its satellite scenes, and mostly consists of taking buffs out of them in order to recombine them into more efficient mixes, right now generalized into Elixir items.
Reciclable By-product pastes will be generated from all the stuff you don't use after breaking those reagents down. Some of those by-products can be used to tweak the effects of your mix, later on.
This version also adds more wearable item pickup tokens around the Outback, for items that could only be equiped using the console (bdsm collar and pauldrons)
Get it here