Upcoming stuff:
Invisible Woman animation is 'ready'. It was a problematic scene, i am not happy with the result. Trying to fix it is useless. I will add sounds and release it in current state. I already have a better concept for animation it should be more interesting. I may also post a simple picture before the end of the month.
Videogame log
It's been a month since i started discovering game development. I've been messing around with Godot engine. Crucial part of any game is the code. I don't like classic coding at all, so i used a visual coding addon.
I have a small amount of working drafts(2D). I decided to take a deep dive into mechanics instead of making a simple scene switcher with a dialog window. I like games to be interactive. I have to gain more experience by making a complex prototype and then i can lay my hands on 'this kind of games' ( ͡° ͜ʖ ͡°)
Yesterday i tried to interact with video files. This is hell. There is no conventional tools for video editing. You can't edit speed, reverse it, you can't even preview the file to manage frames. You have to setup a script for basic chroma key effect.
For example: You have a rendered animation of a character and you want that character to have customizable clothing. You can render a separate layer that cointains a clothing element, then you can make it visible via button click. You can easily mix a lot of items this way instead of making a ton of renders for each combination. Problem: The engine has no tools for that 💀
Standard file extensions are not supported, so i did a fast conversion for testing purposes and quality got trashed up to the pixels. Now we have an authentic look straight from the 90s. Maybe i should keep it? 😆
To be continued...