The next demo demo build will be releasing tomorrow for 5$+ tier supporters and honored discord supporters at 12pm PST!
There won't be much of a content update but rather a bug fix and improvement update.
Attribute / Stat system is entirely re-worked and fully functional, with exponential rates applied to stats depending on the player character's level scale. There will also be gear / weapons that will require certain attribute values, alongside from when classes are introduced, will require attribute values as well.
Later on there will be a NPC or an entity of some sort that will allow players to reset their attribute values back to their lowest base value so you can re-tool how your attributes are if you've made a long term mistake with them, or if you want to try something new.
Water / Swimming system is slightly updated, though some bugs still retain. (Jump attacking and colliding with the wall still freezes you in place until you touch the ground.)
Skill Tab menu has finally been updated, though not entirely functional just yet.
Netplay optimizations and syncing has been worked on, so netplay game sessions should function a little better. Many of the errors (not all) have been addressed and fixed.
Your character will now save whenever he/she levels up, or if you transport to another map and successfully load in. There will eventually be a dedicated save profile function in a future "escape menu".