Changes over r5.7_dev3:
Changes related to world-space reflections:
Added a workaround for world-space reflections looking too grainy in newer Iris versions
Further improved accuracy of screen-space reflections when world-space reflections are enabled
Reduced the aggressiveness of sky reflection leak prevention in the End dimension when world-space reflections are enabled on newer Minecraft versions
Fixed some of the edge cases where world-space reflections disappeared too early in the distance
Fixed some cases where world-space reflections had dotty artifacts
Fixed wsr player reflections causing flickering on held items
Tweaked the look of Reimagined water style when Rain Puddles are active
Small emission and light tweaks for the enchanting table
Fixed the new chunk fade-in effect not working well with intense light shafts
Fixed some cutout blocks looking slightly worse than before at a distance when Texture Filtering is enabled
Fixed sky reflections looking dimmer than before on block surfaces
Fixed reflections in the End dimension STILL getting broken after moving the camera around for a LONGER while
Fixed cloud positions stuttering when moving around at very far away from the center of the world
Fixed an issue that resulted in some reflections showing more fog than expected
Fixed a sky glare reflection issue inside water
Fixed a fog color issue during rain inside water
Slight error message fix for possible future Angelica updates