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Complementary Shaders r5.7 Development Version 4

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DESCRIPTION

Changes over r5.7_dev3:

Changes related to world-space reflections:

Added a workaround for world-space reflections looking too grainy in newer Iris versions

Further improved accuracy of screen-space reflections when world-space reflections are enabled

Reduced the aggressiveness of sky reflection leak prevention in the End dimension when world-space reflections are enabled on newer Minecraft versions

Fixed some of the edge cases where world-space reflections disappeared too early in the distance

Fixed some cases where world-space reflections had dotty artifacts

Fixed wsr player reflections causing flickering on held items

Tweaked the look of Reimagined water style when Rain Puddles are active

Small emission and light tweaks for the enchanting table

Fixed the new chunk fade-in effect not working well with intense light shafts

Fixed some cutout blocks looking slightly worse than before at a distance when Texture Filtering is enabled

Fixed sky reflections looking dimmer than before on block surfaces

Fixed reflections in the End dimension STILL getting broken after moving the camera around for a LONGER while

Fixed cloud positions stuttering when moving around at very far away from the center of the world

Fixed an issue that resulted in some reflections showing more fog than expected

Fixed a sky glare reflection issue inside water

Fixed a fog color issue during rain inside water

Slight error message fix for possible future Angelica updates

Emin PATREON 15 favs
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FILES2 files
POSTEDJan 1, 2026
ARCHIVEDJan 1, 2026