It's been a long year! Lots of ups and downs, lots of unexpected surprises, lots of developments I never thought I'd have had to deal with. I mean, the reshading experiment really started in March of 2023, and finally, finally, I was able to release something playable for y'all. There were plenty of bugs and typos, as per the norm (blagh) but I'm glad to see people's reactions to it have been pretty positive so far! I'm really happy about that, and I'm glad to be able to take that kind of reaction into the new year.
Routes beyond Jehu should be shorter to do the writing for Jehu's, but I'll try not to underestimate how difficult it'll be to do them. While someone like Alan's route may seem not difficult on the surface, I anticipate that he'll need a lot of work in the sense of writing brand new scenes. That's just one example, of course, but I'm hopeful about the process.
I'll try to keep you all posted about the Paul relaunch that I'll start proper work on soon! (After I take care of a few obligations, of course)
My goals for 2024- First is easy, get the relaunch finished up and get back on schedule. That will be my number one priority.
On top of that, I'd like to experiment with animation. I don't expect to really bring whatever I learn into Sihai, but I have been thinking about what it'd be like to have a big moment CG that's fully animated...
I'm pretty tired so that's all that's on my head right now, but both of these promise to keep me busy. I hope you all will look forward to what I have to show you in 2024!
Happy new year!