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Paul Route Tweaks - 2/23/24

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Paul Route Tweaks - 2/23/24
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Hi! As some of you may have noticed (and some of you definitely did), there was whole "treat" of a CG missing from the last build. My bad, I messed up some variable naming. What's actually worse is that, when I re-uploaded with that fixed, apparently I forgot to change the name of the CG itself so THAT was wrong. While you could read the scene, it wouldn't show the CG. Sorry about that, but it's fixed now! I hope, anyway. It worked in my playtests, but sometimes things go crazy as well as wacky.

But that's not all! After much consideration and rereading of the last Paul day, I decided something: Toma comes a bit out of nowhere, despite him being a pretty important character from then on. In order to circumvent this, I have injected new scenes into previous days and tweaked the Toma-related scenes on the last day to (hopefully) feel better!

Since I feel like being nice today, I'll let you know exactly what days this has an effect on:

(Paul's route only)

July 13th

July 14th

July 15th

July 17th

July 18th (The waterpark day, look for the park gift shop)

July 20th

o7 I might mess around and add a Toma-themed CG in here somewhere, but for now I think Paul's route is fully updated! At least, barring any more unexpected developments.

Alright, now to get back to work on Alan's route relaunch!

Sihai PATREON 102 favs
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FILES1 file
POSTEDFeb 23, 2024
ARCHIVEDJun 10, 2026