Hey everyone!
*Edit 1.13.2:More bug fixes have been implemented, and Japanese language support has been added up to Episode 7 and the Prologue. The translation was done with AI, so some inconsistencies may still be present.
First off, my apologies for yesterday’s broken build — that one’s on me, and I’ll make sure to do better going forward.
Here’s the public release of NTS Honeymoon v0.13.1!This update took a bit longer than expected because I needed to address several important issues first. The save system has been reworked to remove a lot of redundant data and improve overall stability. I also rebuilt the message repopulation system after restarting the game—previously it was inefficient and could cause crashes or extremely long load times for some players. Those problems should now be resolved.
This version does not include the translation. During testing a new bug popped up, but it’s already being worked on.
With this release finished, I’m shifting focus to the first build of Re:Connect – Texting Stories. The initial release is planned for next Wednesday, and I’ll be posting a dev update about it tomorrow.For those wondering about running two Unity projects at once: the plan is to alternate releases every two weeks, so each game gets an update once per month. This keeps both projects progressing steadily without overloading development.
Here are the download links for v0.13.1:
Kind regards,Tasty Soap Bubbles