Paige's story is something else.
I don't know how many games are out there with as many variables as this in a branching story, but I'll be damned if I don't spend every other month or so working my butt off on this character!
If you follow one path, it's a small update. If you follow them all, it could be my biggest update yet. I spent a full business week just testing Paige's story this time, and I only managed to complete one path. Of course, when you do it, it should go a lot faster because you won't have to stop, fix bugs, and then restart again multiple times, but it really hit me this time how far FMA has come. It's turning into a long game!
And that is why I must ask for your help. Paige's story has:
A dominant / submissive path
A caterer / non-caterer path
A romantic / non-romantic path
A path where Paige gains weight
A feeder / non-feeder path
A path where Mia gains weight
A path where Mia quits Paige's diet early
A path where Mia re-joins Paige's diet
A path where Paige loses the festival competition / a path where Paige wins the festival competition
A path where you can abandon Paige, and then pick up the story later on
A path where Paige gives up on you
And most of these bullet points are not mutually exclusive. I cannot possibly test everything alone.
You will notice that I attached a flow-chart. It features every significant choice in Paige's story so far, and what I chose during my playtest. The route is a dominant, non-caterer, non-romantic feeder path where Paige gains a huge amount of weight, loses the festival competition and completely fails to fatten up Mia. This is the only path which I know works as intended, so if you just want to try out Paige's story with the new changes and get some new content, follow the flow chart.
However, if you want to help out, or just like to experiment, try any other path and let me know how it goes — but there will likely be game-breaking bugs! I would also be extremely grateful to anyone who records a flow chart like mine for each of the major decisions, especially if you log Paige's fat stat too. No special software required — just use pencil and paper and then take a photo if you prefer it. I have added a new cheat to the top of the cheat menu which allows you to view the fat and weight stats of characters which are using the game's calorie system for weight-gain.
Specifically in Paige's story, keep an eye out for:
Bugs
Continuity errors
Anything that just seems off which might be a pathing issue (one story path falling into another)
If there's a particular path that you're planning to do, then drop it in the comments! You can then reply to your own comment if you find any issues. If you create a flow chart, then DM me with it and everything you found.
In the meantime, I am going to take a short break before potentially rolling out some hotfixes once the feedback is in. Of course, I don't expect anybody to do anything more than just enjoy the update, but I hope we can make FMA the best it can be together, and I am eternally grateful for all of your support.
Change Log:
0.74.2
Fixed an issue where the player was unable to visit Paige's house on day 9 or day 15 if they skipped the cinema scene.
Fixed a pathing issue in the second weigh-in scene when on Paige's feedee path.
Added a single time advancement when the player skips the cinema scene.
0.74.1
Fixed an issue where the player was unable to visit Paige's house on day 15 after attending the meal prep scene.
0.74.0
You can now go home with Paige after the gym & Big Bertha scene. This is an alternative route to the pizza at Paige's scene which previously only occurred after the donut scene at Wanda's.
All TBC stubs in Paige's story have been continued. There were numerous TBC paths which followed the second weigh-in, and they all conclude with a post-weigh-in debriefing of sorts and a variety of different outcomes, some of which are radically different from one another, others more subtle.
Removed hard-coded weight-gain from Paige and replaced everything with a calorie system.
During the weigh-in scenes on Paige's story, actual numbers are shown comparing Paige's weight from the start of the diet to her current weight. Her weight at the start of the game is kept hidden (outside of the cheat menu).
Added sprites for Paige's starting weight during the gym scene.
Added some crying sprites for Paige's third stage.
Added a more natural transition to the food festival when taken automatically.
Added a new text tag — trembling voices can now be depicted with vibrating text.
Added a cheat which allows the player to view weight/fat stats of each character which has variable feeding. Note: Mia's weight will not be accurate outside of chapter 2 caterer path.
Fixed an infinite loop crash when entering the café with high willpower.
Fixed a crash and several sprite issues with Paige's weigh-in scripts.
Fixed a bug where the food tray disappeared in the middle of Paige's feeding scene in Burger Queen.
Fixed a crash which occurred in Paige's story during the conspiring scene.
Fixed many dialogue issues in the main script, especially in Paige's story.
Fixed a bug where Paige would switch back to her track suit for the weigh-in scene after buying her new outfit.
Fixed a bug where the ambient sound effect of Big Bertha's restaurant would continue playing after the post-gym feast.
0.73.0
Autumn's story continues with a repeatable feeding scene where she eats a whole chocolate cake!
Cake-eating scene features thirty-five frames.
New sprite + expressions for Autumn at weight stage 2 dressed in her casual clothing.
Autumn can now reach her third stage of weight gain, although there is only a peek of her at this stage in-game.
Background art for Autumn's bedroom.
Some dialogue changes to Autumn's window scene.
The chocolate cake item is now a whole chocolate cake, and the original chocolate cake has been renamed to a chocolate cake slice.
Link: https://mega.nz/folder/N4dy0AaJDecryption Key: wp6SasAlDvTH8i1qnutcHA