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About Alpha-Hotfix v | 0.1.3.0.0 🪲

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About Alpha-Hotfix v | 0.1.3.0.0 🪲
DESCRIPTION

Hello Parasites, here I am with a hotfix!

I know this update felt unfairly difficult for many of you because of the changes to character HP. Relax guys, it was just a bug. Everything’s fine, I don’t intend to make the game harder by simply multiplying enemy HP by ten.

So, thank you for your feedback, and I hope this version will be much more enjoyable to play.

Good luck testing!

Updates

Items located nearby are now taken into account when crafting

From the start, the merged skill is at level 6

Venous can absorb your merged skill

The parasite will not understand Anna when she is drunk or with low mind

Replaced placeholder symbols (“;%?*№%?!...”) (parasite doesn’t understand Anna’s speech)

Replicas of some events with mutants

Molotov now also sets fire to corpses

Added teleport sound for the queen

Totems, loot boxes, cars and static loot points now respawn (BETA)

You can now give a name to the wooden box

Closing the book and hours with Esc/Tab

Immortality for 20 seconds after the start of the game (to prevent invisible death)

All corpses are now taken by train and then the mutant static points respawn (BETA)

The uterus can randomly avoid dynamite damage by teleporting

Various fixes and improvements

I’ve updated the credits and added the missing alpha/beta Parasites. If you didn’t find yourself on the list, please contact watchmans on Discord. I apologize in advance for the inconvenience

Changes

Balance of animal damage

Increased growth for the large mutant uterus

Changed max weight value for most containers

At level 8 the parasite fully understands Anna

Reduced neck turning radius

Increased wooden box capacity

Reduced corpse capacity

Increased small arms damage

Increased arrow durability and damage

Disabled cinematic camera for counter-attacks, finishers and stealth kills

Reduced stamina consumption while flying

Bugs

Location of sex positions with Krivich had inaccuracies

When crafting, not all items were removed

Strong rainbow effect when intoxicated with alcohol

Rifle could shoot endlessly like a machine gun after the spider attack

If you exit inventory while crafting, equipment buttons become inactive

Items dropped into a nearby container after crafting or respawn had no USID

After save/load, skill points in books displayed incorrectly

Can’t reset new skills using the cheat menu

The slave mark, clothes, backpack and sockets were placed incorrectly

Interaction with the workbench was difficult

During melee combat, it was possible to cut off heads of already headless slaves/mutants and send them into endless knockout

Large Backpack inventory went off-screen

Headless Slave didn’t take hand damage

All functions/events for receiving damage or death were broken/missing

Slave resource could not be obtained from headless

Random line for arson of the vein applied to Molotovs instead of torches

Bear could stay alive after being beheaded

Incorrect damage calculation on animals after headshots

Big mutant/uterus didn’t lose limbs during explosions

After death of uterus, there was a chance of invisible spider attack

Uterus was not susceptible to Molotov

Fire could remain burning in the air after body disappeared

In rare cases Anna could get stuck in “open mouth” animation

When loading, the car trunk opened in the opposite direction

Max level absorption on shooter was broken, number not increased

Changing mouse sensitivity set FOV to 0

Skills could be infinitely upgraded by reloading level (old system exploit)

Reset entities in cheat menu could set counter to negative

Recorder UI was cut off at the bottom

Tanning rack arrow was opposite of the hide

Horse could duplicate after healing

Masks blocking water/snow could also block arrows

If you open inventory at the very start and hide item menu nearby, it disappeared forever

Collapsing item menu nearby made it invisible after reopening inventory

Animals still made death sounds even without heads

Disease statuses reset after save/load

Body weight reset to default after loading

Wound healing timer sometimes didn’t start after save/load

In rare cases character appeared with 0 HP and died after loading

2D animation in command selection menu was incorrect

Steel axe location incorrect

Large animals could freeze in flying pose after obstacles

Bound continued to pray even when attacked by animals

Armor/thermal insulation could go into negative

Sound controls in settings didn’t work

After hitting an animal, it could stop attacking until you moved away

Bound female used male voice when taking damage or dying

in rare cases the player could load with 0 hp and die before the game started

Rab-Bit PATREON 66 favs
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POSTEDSep 13, 2025
ARCHIVEDJun 10, 2026