New items: flint, homemade flint, glass bottle, saucepan, glass fragments, gunpowder, planks, soda, alcohol, duct tape, metal parts, homemade mine, molotov cocktail, dynamite, ski mask, belt, gas mask.
Animation of hitting with an ax now aims in the direction of view
Animation for throwing an object, the parasite's cramp
Raw meat now spoils
Water purification system
Due to the addition of dirty water, I had to redo the fire and the water collector from 0 (some elements, sounds, for the fire will be added later)
New buildings: Item box, crafting table, redesigned sawmill, meat dryer
Now items are automatically put on the character after crafting
25 new icons
Changing models for some items
Now meat can be fried on fire
Updated damage system (fracture + bleeding)
Item throwing system (molotov cocktail, dynamite)
Quick slots (water is not supported yet)
The map is now like in the demo version
Improved destruction for rocks
Change in balance
Preparation of the text for localization continues (+ over 100 keys)
Localization for Spanish (items)
Save/load support for some systems
Fixed more than 10 bugs
Hot fix | v. 0.0.35
Now the food doesn't automatically fit in your belt when you lift it
Updated visual style of item statistics (there may be inaccuracies)
Improved interaction with objects/belt
To randomly spawning resources, 3 types of mushrooms have been added
Increased the time of rotting of raw meat
Now weapons are automatically unequipped in some situations
Fixed 28 bugs