I am pleased to inform everyone that, in response to Mojang's request, my mod is now available for free.
While this decision was prompted by Mojang's request, I am optimistic about the future and hopeful for the continued support from the Minecraft community. Your passion, feedback, and engagement have been invaluable to the development of my mod, and I am grateful for the opportunity to share it with all of you.
I am excited about the possibilities that lie ahead, and I look forward to continuing this journey with all of you. Thank you for your ongoing support, and let's work together to create an even more vibrant Physics Mod than ever before!
M1/M2 Mac support is only available with the new PhysX engine in the 23w16a snapshot!
Installation Instructions/Tested Setups: https://minecraftphysicsmod.com/installation
Known Mod/MacOS compatibility issues: https://pastebin.com/iYFLiRMH
Join our Discord community: https://discord.gg/VsNs9xP
Iris Compatibility: Minecraft 1.16.5/1.17.1 requires Iris 1.4.2 or lower.
IMPORTANT Ocean Physics Information: Only use a maximum of 12 chunk render distance. Anything higher could result in big lag spikes.
Ocean Physics Supported Shaders: https://pastebin.com/MttZQncu
Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabling it will eliminate some visual artifacts. Not all shaders are supported (best results that I've got are with BSL shaders).
Snow Physics Information: High render distances on slow CPUs might result in delayed snow tracks.
Liquid Physics Information: https://pastebin.com/aZc42U5T