It's finally time.
I've just started reaching out to players and am aiming for a late June, early July launch. Players started sending in their applications 9 months ago, so as I reach out to people I'm probably going to get a bunch of "oh, that time doesn't work right now" responses - which is totally reasonable considering the delays.
Campaign Details
Premise
This campaign will have a main player, and a rotating cast of sidekicks / hirelings / minions. TrumpSC will be reprising his roll from Rise of Drekkis Chapter 2, and leading an expedition to uncover lost secrets, magics, treasures, and who knows what else. Along the way, he'll pick up mercenaries to be his body guards, which will be played by our guests. They can stay in the campaign until their character dies, they want out, or there are scheduling issues.
Play Times
Fridays at 12:00 Pacific, 3:00 Eastern, 9:00 Central Europe. Sessions will run roughly 3-4h in length.
In-game Timeline
Our campaign will take place after Hardly Heroes, and around the same time as Floating Fortress. Exact details tbd, but probably right around 1525.
In-game Locations
Our characters will travel all about, so no one set location. There have been recent maps that I will use for this campaign, should our main man survive long enough to reach them.