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by Dot
Hello! My name is Dot; you might know me from the things you know me from. I have the privilege to tell you about the exciting new content in v1.0.5.
Since the release of v0.9, there have been a small but vocal percentage of the community interested in having the option to preserve the 'new and improved' versions of the cast introduced in Stage 5. While an intriguing prospect, we believed that it would not fit with the arc of the story as we intended to tell it. After all, the hero is supposed to break the chains, not perpetuate them. However, the idea has remained in the back of our collective mind. It remains a clash with the canon Stage 5 route... but what if there was another way to finish the game?
Launching in v1.0.5 and concluding in v1.0.6, we will be introducing an alternate version of stage 5 of Secretary that allows you to complete the game in a brand new way. Instead of freeing your comrades from their brainwashing, you can now turn them to your side as is to help you in your scheme against Mr. Pawn. As part of this we will be expanding the scope of the transformations, giving new alternates to your ex-, Dr. Synthea, Candy/Candace, and more as well as additional variants for other characters. I won't spoil all the surprises in store for you. Be the corrupting influence.
While we are excited to show you what we have been working on, we do need to note that, due to how much this diverges from the existing stage 5 it may not be playable with an existing save. If you have a late-game save past the start of stage you'll be unable to access the new content as it diverges early in Stage 5 (see end of the post for a some more spoiler-y specifics).
While exciting, we would like to address one more thing: this route is not canon. It is a chance to explore a new space with new outcomes but it isn't what was originally intended for the story. It is an alternate universe; treat it as such.
This isn't the only bright light on the horizon, but it isn't quite time to reveal those yet. Stay tuned for more exciting announcements!
Thank you for your time! We cannot wait to hear your feedback.
Detailed version info, note that while there are quite a number of items marked WIP, most of this is a sequencing issue in that writing order didn't completely match play order and once we get the rest of the "early" 1.0.5 content in the rest will fall in almost immediately. We recommend staying tuned to discord through the next week as we'll be aggressively editing and merging more content in.
Feature:
Not Coming To Save Them:
New Stage 5 variant where you can side with the "Evil" versions of your friends and unite them to your cause rather than restore them to their better selves.
WIP -Help Machine Goddess AIKO see the darkness and come into her own as the Machine Goddess.
WIP -Choose between dominant or submissive approach, will you blossom into the Machine Goddess' Avatar... or be a worm at the foot of her digital throne?
WIP -Turn Mrs. Antlers away from Mr. Pawn and back to your side.
WIP -Get strength on your side by recruiting evil Bob.
WIP -Re-activate Colonel Stonehammer and turn Kurt to your cause.
WIP -Start remaking the R&D Department by putting Dr. Twig in his place.
WIP -Get Dr. L'Asservi "back in the game" and performing SISSI Science for you.
WIP -Restore (or not) Dr. Synthea's faculties and bring her into the fold.
WIP -Turn Candice to your side.
WIP -Recruit the evil Tech Warlock, Empress Strawberry, to your cause.
This release primarily includes gathering allies, the rest of taking Mr. Pawn down evil-style will be in 1.0.6.
Over 36k words and 180 new passages
Minor:
SugarCube Version update, should improve overall game performance and give better save UX.
Tester and Contributor Reward Scenes (designed as rewards for individual testers/backers, playable by all):
VIP Scene: Ex Recruitment.
VIP Scene: Clean Consequences.
VIP Scene: A Smaller AIKO.
VIP Scene: The Newest F.E.M.D.O.M.
Tester Scene: Post-Evil Drinks.
Tester Scene: Some More Friendly Class Discipline.
Tester Scene: The Science Of The Gang-Bang.
Over 8.1k words and 45 new passages
Total Release Additions: 44k words/239 passages/48 achievements
Total Gamesize: 3.15 million words/11838 passages/5128 achievements
<----- SPOILERS BE BEYOND THIS POINT ----->
How to begin evil stage 5:
After your stint in the company dungeon, you will find a new mandatory hypnosis routine has been integrated into your daily routine. After completing it once, AIKO will contact you with a way to circumvent it. However, returning to the simulation and passing increasingly difficult willpower checks will reveal more and more to you. After the third and final revelation, you will have a new option during the infiltration with AIKO. Taking this will lock you into the new scenario. There is no going back or switching after you start so make sure this is what you want to see.