Hi (〃⌒∇⌒)
This is a useless post that should be summed as: an announcement of a teaser of an intent of probability of making a new game.
Do you recognize the girl above? Well, you might be able to see her highly-classified origin story, that started before she joined the famous organization (¬‿¬)
Let me format it like in QnA.
What?! Are you making a new game?! HYPE!
No. No yet. But I had a realization that doing nothing all day, every day, for months, is not that great after all. So, I'm trying to diversify my lazy time with some work.
Wait, but you're gonna make another game, right?!
Unless I get suddenly banned from Patreon, yeah, that is my plan.
So, you're like working on it, right? When's the first release?!
I'm not working on anything yet.
I've downloaded Honey Select 2 with a lot of Studio mods (350GBs total).
I've launched it a couple of times and became very sad that some utility from HS1 is missing.
I've played around it, clicked this and that, and found A LOT more cool stuff to sweeten the sadness.
I've started having ideas... That's always a bad sign for my laziness (;☉_☉)
I've asked my previous programmer assistant about his plans for 2024, he's available.
I've downloaded a couple of character cards from the game I was obsessed about long time ago (haven't launched the game since 2017).
I've updated my Renpy tool and found a couple of fonts for it.
New game when? New game when? New game when?
As I said, I'm not even in the active development phase yet. I'm tossing around ideas in my head, trying to find the form for it. And even when I do find the form, I'd still have to build a full logical scheme in my head before I produce a single event.
Now, starting back in 2020 with zero knowledge was kinda easier, in a way. My main goal was to produce a couple of animations and see if I can make a sequence with some dialog to it. Then it slowly started becoming complicated, step-by-step.
This time, I already know 80% of the process, and thus I have to plan waaay ahead. Problem is - my brain is still smol (︶︹︺) Maybe even smoler because I'm getting older, sadge
So, until I have a solid plan about: game mechanics, actions, stats, screens, events and their sequence, corruption stages split, and aaaaall that in my head all at once... I'm not gonna make a move.
It is slowly forming, but I can guarantee you that even the
active stage of development won't start until late January 2024, most likely.
And the first version... You probably won't see until summer (at least).
What the f... Why so long?!
There's a big difference between making content for a game between v0.10 and v0.11. And making v0.1 of a completely new game.
There's a lot of work that has to be done once or twice, and never touched again. And that work is non the less time consuming:
designing characters (especially male characters, they are very scarce);
picking up clothes options, with a few steps of corruption ahead in mind;
character portraits with emotions for each character;
user interface, finding music, fonts, making icons;
building base locations in Studio (or at least filling the ones that I can find with stuff);
programming basics for the future;
ONLY THEN can I start making the prologue and the first few steps of the game. This is where v0.10->v0.11 (example) would've started at in this list.
And once again - right now I'm not even on any of those steps. I'm on the "thinking about it" step.
Okay, fine. You're doing jackshit right now, we've got it. Any info about the future game though?
Yeah, a couple of thoughts for now:
The game's gonna be about how Angela Ziegler (Mercy from Overwatch) got her healing powers, and what it takes to keep them charged and effective ≖‿≖
This was a result of a tragic episode, of course. Sadly, instigated by her (not on purpose). So now she'll have to fix everything. And everyone. And in the process, find out a lot of new things about herself.
You'll play as her. Yes, a female main character game. Though, once again: maybe I'll have a sudden surge of alternative creative thinking and reframe all of the concept to be played as someone controlling HER. But for now, I'm 80% sure this is gonna be played as fem-mc.
The game will have two vibes: healing power will be about the happy healslut side; overcharging power is gonna be about the hardcore nasty side. You'll be able to finish the game with whatever combination you prefer (lets pretend that all we care about - are headpats).
She's gonna be in sensual, naïve love with a person, so the game will also have a partially optional cheating angle (partially - in how far she would go with interacting with that person, the relationships and NTR itself are gonna be unavoidable). Though this is still a very unformed idea even in my head.
Okay... Why Overwatch? Dead gaem, dead company.
1. Overwatch and Mass Effect were the only two universes, that I was too horny for. Back in 2016-2019 I read A LOT of smut with their characters. Unhealthy amount.
I haven't launched the game itself for years, currently downloading it (I need to get the feeling of it again). Already watched 1h40m Lore video, so I'm committed, okay? (;☉_☉)
My top-3 characters that I considered making the game about were: Mercy, D.va, Pharrah. In that order. Had to pick one, so I went with the OG Healslut meme. Still surprised there's no game about her. There's a game called "Healslut", but it's completely not what I expected it to be about. Oh well...
2. I'm a HUGE slut for money. And I would have (if I could and had at least decent model for it) made my first game with one of the OW girls, to make it easier for myself in terms of $. This time though, this is purely out of my past love for the franchise and...ehm, passion for their characters. Kinda like making the game I dreamed about. Don't get your panties wet, it's still gonna be a shitty mix of HS2 and Renpy, some management-style trainer game, not a holy grail of adult gaming industry. I know my limits.
3. Mercy has quite an extensive library of...extra material already made about her (。・ω・。)
So that'd make it easier for my players to stimulate their imagination, be they in need of more after playing.
4. Actually decent looking model this time. Other girls are also represented. Though I'm not gonna repeat my past mistakes, and focus all my attention on ONLY ONE character this time. Maybe there will be a little event with other girls later in the game, but I'm not gonna make "Ultimate OW trainer: everyone's here edition"; and instead focus on depth of one character, and adding variety to her.
5. Even if you don't care about her character, or don't even know who that is, it's fine. You'll have a blonde doctor infused with unusual power to control anyway. I think you'll find at least something you like.
Thanks for reading my wall of text. Here's a casual-wear Angela for you (◍•ᴗ•◍)❤:
Casual Angela is trying to tell you something
Anyway. I'm expecting a lot of more questions. But I don't have the answers even to those above yet. Suggestions are welcome, but don't expect them to be implemented please.
I'm posting this because I'm gonna become more active in other places, while seeking advice and such. And I don't want my patrons to be the last to hear about me making a new game.
TLDR:
I'm back; I'm thinking. No work is being done so far. Next game about Mercy (Overwatch). First version no sooner than summer 2024.
might edit the text or add stuff later. a lot of text, sorry