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Graphics Plugin v2.1.5 + Fidelity FX 3 + New Screenshot Engine

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Graphics Plugin v2.1.5 + Fidelity FX 3 + New Screenshot Engine
DESCRIPTION

CHANGE LOG

NEXT-GEN SHADERS 4.15

  • Fixed the bug of the overlays not displayed correctly on the body shaders.

v 2.1.0

  • AMD FSR 3. At last. The real technology kicks in. FSR3 Upscaling + Anti-aliasing. Best Anti aliasing solution nowadays plus can be used as upscaling to increase FPS. No frame gen. Credits goes to SangMan-Linux for the Unity 2018 port and other contributions.

  • New SCREENSHOT ENGINE. Supports all types of anti aliasing + FSR (even CINA_ULTRA). Plus have new quality control features.

  • Stochastic SSR. New screen-space reflection technology straight from the Frostbite Engine. Replaces that Unity Legacy SSR. Better in most cases.

  • Chromatic Distortion (Fisheye effect). Copied from the Blender source codes. Simply a better version of Chromatic Aberration.

  • Debug Clipping feature in color grading. Allow to visualize color clipping.

  • Scanline Jitter and Analog Noise for simulating old tv.

  • Reflection Probes bug fix.

  • Color Grading related bugs fixed.

  • SEGI improvements and fixes (UpdateGI) back.

  • GTAO previews upside down fix.

  • Rendered Screenshot crash fix.

  • Antiflickers is back.

  • Lights Tab empty on startup bug fixed.

  • Moderate UI fixes and improvements. More UI reworks will be in next update.

    DOWNLOAD:
    https://www.patreon.com/posts/131828068

hanmen PATREON 113 favs
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POSTEDSep 22, 2025
ARCHIVEDJun 10, 2026