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Hello everyone! As I mentioned last week, there won’t be a sneak peek this time.

I want to share a couple of important updates with you. First of all, at the beginning of next month I will decide the release date for the new update. Right now I’m still fully focused on the animations. The plan is to include 6 animations initially, and possibly a 7th one depending on how things go with the deadline I have in mind (which is not yet defined enough to share publicly).

This month’s goal was to finish the line art for all the animations. It has been very intense work, but they are almost completed, so for now we are still on schedule.

On another note, we’re implementing a new system that will include several features designed to make the player’s experience much more comfortable, especially when it comes to replaying scenes and events.

We are currently looking for volunteers who would like to help us test this system (both on Android and PC) to make sure everything works correctly before it is included in the next update. Additionally, we would really appreciate your feedback regarding the visual novel style we are introducing. Since this is our first real approach to this type of narrative, we are still learning, and it would help us a lot to know if you feel something is missing — such as gestures, expressions, pacing, or other details that could improve immersion.

Below, I will explain a bit more about this new feature idea.(Everything shown from this point is conceptual art only.)

This will take the form of an computer that will feature multiple functions which we plan to expand over time. The main goal is to make everything much more comfortable, intuitive, and easy to access for players, improving overall usability and helping users interact with the game’s content in a smoother way.

In the not too distant future, we also want to add a feature that will ONLY play the animations, without any of the previous dialogue or illustrations, so that you can jump from one animation to another without any extra content besides the animation itself.

Once the gallery is selected, you will be able to choose from all the characters who have events in the game. This will also be very helpful for players who don’t know how many events a specific character has, as they will be able to see that they haven’t unlocked all the available content for that character yet. For example, if you click on a scene you didn't unlock yet, it will give you a small explanation of how to unlock it. This will complement very well with the ninja path feature.As I mentioned before, if anyone would like to volunteer to help test that everything works correctly, find bugs, and also share their feedback regarding the visual novel narrative style, it would be a huge help for us to improve the project!You have time until March 26th to let me know, the test build will be available that day.

Without much else to add, thank you as always for all your support. We wish you an excellent week!

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POSTEDMar 23, 2026
ARCHIVEDMar 23, 2026